44c98acda295187f15b1ae5aefa045cd1b88c749,battlegear mod src/minecraft/mods/battlegear2/client/utils/BattlegearRenderHelper.java,BattlegearRenderHelper,renderTexturedQuad,#number#number#number#number#number#,664
Before Change
tessellator.getWorldRenderer().startDrawingQuads();
tessellator.getWorldRenderer().addVertexWithUV((double) (x + 0), (double) (y + height), (double) z, 0D, 1D);
tessellator.getWorldRenderer().addVertexWithUV((double) (x + width), (double) (y + height), (double) z, 1D, 1D);
tessellator.getWorldRenderer().addVertexWithUV((double) (x + width), (double) (y + 0), (double) z, 1D, 0D);
tessellator.getWorldRenderer().addVertexWithUV((double) (x + 0), (double) (y + 0), (double) z, 0D, 0D);
tessellator.draw();
}
}
After Change
tessellator.getWorldRenderer().pos((double) (x), (double) (y + height), (double) z).tex(0D, 1D).endVertex();
tessellator.getWorldRenderer().pos((double) (x + width), (double) (y + height), (double) z).tex(1D, 1D).endVertex();
tessellator.getWorldRenderer().pos((double) (x + width), (double) (y), (double) z).tex(1D, 0D).endVertex();
tessellator.getWorldRenderer().pos((double) (x), (double) (y), (double) z).tex(0D, 0D).endVertex();
tessellator.draw();
}
}