c6e173dff5be46a88fc10fa8aa59d758edc50261,src/main/java/trains/TrainsInMotion.java,TrainsInMotion,init,#FMLInitializationEvent#,120
Before Change
GenericRegistry.RegisterStuff();
//loop for registering the entities.
cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityBogie.class, "Bogie", 3);
cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityBogie.class, "Bogie", 3, TrainsInMotion.instance, 60, 1, true);
cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntitySeat.class, "Seat", 4);
cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntitySeat.class, "Seat", 4, TrainsInMotion.instance, 60, 2, true);
int index =5;
for (TrainRegistry train : TrainRegistry.listTrains()) {
cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(train.trainClass, train.entityWorldName, index);
After Change
//loop for registering the entities.
cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityBogie.class, "Bogie", 15, TrainsInMotion.instance, 60, 1, true);
cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntitySeat.class, "Seat", 16, TrainsInMotion.instance, 60, 2, true);
int index =17;
for (TrainRegistry train : TrainRegistry.listTrains()) {
cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(train.trainClass, train.entityWorldName, index, TrainsInMotion.instance, 60, 1, true);