767fa2cf2ecbb055ca86828bf74ccfac123670e0,src/main/java/blusunrize/immersiveengineering/client/render/TileRenderBottlingMachine.java,TileRenderBottlingMachine,renderTileEntityAt,#TileEntityBottlingMachine#number#number#number#number#number#,30

Before Change


			GlStateManager.rotate(90,1,0,0);
			ClientUtils.drawRepeatedFluidSprite(fs.getFluid(), 0,0, 7,7);
			GlStateManager.translate(0,0,-h);
			ClientUtils.drawRepeatedFluidSprite(fs.getFluid(), 0,0, 7,7);

			GlStateManager.scale(1/scale, 1/scale, 1/scale);
			GlStateManager.translate(0,-1,-1);

After Change


		}

		float scale = .0625f;
		FluidStack fs = te.tanks[0].getFluid();
		if(fs!=null)
		{
			GlStateManager.pushMatrix();
			float level = fs.amount/(float)te.tanks[0].getCapacity();
			GlStateManager.translate(-.21875,.376,1.21875);
			GlStateManager.scale(scale, scale, scale);
			float h = level*9;
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,h);
			GlStateManager.rotate(90,0,1,0);
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,h);
			GlStateManager.rotate(90,0,1,0);
			GlStateManager.translate(-7,0,7);
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,h);
			GlStateManager.rotate(90,0,1,0);
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,h);

			GlStateManager.rotate(90,1,0,0);
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,7);
			GlStateManager.translate(0,0,-h);
			ClientUtils.drawRepeatedFluidSprite(fs, 0,0, 7,7);