3da7a4ad5370924829eb88d5c76f3f6844c22644,src/main/java/cn/nukkit/level/generator/Normal.java,Normal,init,#ChunkManager#NukkitRandom#,100

Before Change


        this.selector.addBiome(Biome.getBiome(Biome.DESERT));
        this.selector.addBiome(Biome.getBiome(Biome.MOUNTAINS));
        this.selector.addBiome(Biome.getBiome(Biome.FOREST));
        this.selector.addBiome(Biome.getBiome(Biome.TAIGA));
        this.selector.addBiome(Biome.getBiome(Biome.SWAMP));
        this.selector.addBiome(Biome.getBiome(Biome.RIVER));
        this.selector.addBiome(Biome.getBiome(Biome.ICE_PLAINS));

After Change


        this.selector.addBiome(Biome.getBiome(PLAINS));
        this.selector.addBiome(Biome.getBiome(DESERT));
        this.selector.addBiome(Biome.getBiome(FOREST));
        this.selector.addBiome(Biome.getBiome(TAIGA));
        this.selector.addBiome(Biome.getBiome(RIVER));
        this.selector.addBiome(Biome.getBiome(ICE_PLAINS));
        this.selector.addBiome(Biome.getBiome(BIRCH_FOREST));
        
        this.selector.addBiome(Biome.getBiome(JUNGLE));
        this.selector.addBiome(Biome.getBiome(SAVANNA));
        this.selector.addBiome(Biome.getBiome(ROOFED_FOREST));
        this.selector.addBiome(Biome.getBiome(ROOFED_FOREST_M));
        this.selector.addBiome(Biome.getBiome(MUSHROOM_ISLAND));
        this.selector.addBiome(Biome.getBiome(SWAMP));

        this.selector.recalculate();