64c3c7e6d66b59bf5d4de3616b04e594bfa58bf7,propose/src/main/java/com/markjmind/propose/Detector.java,Detector,onFling,#MotionEvent#MotionEvent#number#number#,183
Before Change
action.setAction(ActionState.FlING);
float acceleration = pointEventX.getAcceleration();
if(pointEventX.getAcceleration() < pointEventY.getAcceleration()){
acceleration = pointEventY.getAcceleration();
}
result = fling(pointEventX, acceleration);
After Change
float acceleration = Math.abs(pointEventX.getAcceleration());
if(acceleration < Math.abs(pointEventY.getAcceleration())){
acceleration = Math.abs(pointEventY.getAcceleration());
}
result = fling(pointEventX, acceleration);