a2dfbf4022aa840a42a0ba132a67026c6bcc497a,src/toniarts/openkeeper/world/creature/CreatureControl.java,CreatureControl,initState,#,265

Before Change


                return;
            }
        }
        stateMachine.changeState(CreatureState.IDLE);
    }

    @Override

After Change


     * Sets up initial state
     */
    private void initState() {
        if (!detectImprisoningAndTorturing()) {
            stateMachine.changeState(CreatureState.IDLE);
        }
    }