1a1ed824c7ccf44b5fba6a572e77d436263b9ed5,oreon.engine/src/simulations/fractalworlds/FractalWorlds.java,FractalWorlds,main,#String[]#,8

Before Change


	
	public static void main(String[] args) {
		
		Game game = new Game(800, 600, "Fractalworlds");
		game.setGui(new GUI());
		game.getEngine().createWindow();
		game.init();
		game.getScenegraph().setTerrain(new Terrain());
		game.getScenegraph().addObject(new SkySphere());

After Change


	
	public static void main(String[] args) {
		
		Game game = new Game();
		game.setGui(new GUI());
		game.getEngine().createWindow(800, 600, "Fractalworlds");
		game.init();
		game.getScenegraph().setTerrain(new Terrain());
		game.getScenegraph().addObject(new SkySphere());