c783f0113a8d91eb183307be81dd9d799163cd99,java/org/lwjgl/opengles/ANGLETranslatedShaderSource.java,ANGLETranslatedShaderSource,glGetTranslatedShaderSourceANGLE,#number#,68

Before Change


	}

	public static String glGetTranslatedShaderSourceANGLE(int shader) {
		int bufsize = GLES20.glGetShaderi(shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE);
		MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
		ByteBuffer source = memAlloc(bufsize);
		try {
			IntBuffer length = stack.ints(0);
			nglGetTranslatedShaderSourceANGLE(shader, bufsize, memAddress(length), memAddress(source));
			return memUTF8(source, length.get(0));
		} finally {
			memFree(source);
			stack.setPointer(stackPointer);

After Change


		}
	}

	public static String glGetTranslatedShaderSourceANGLE(int shader) {
		return glGetTranslatedShaderSourceANGLE(shader, GLES20.glGetShaderi(shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE));
	}

	/** Array version of: {@link #glGetTranslatedShaderSourceANGLE GetTranslatedShaderSourceANGLE} */