c6e173dff5be46a88fc10fa8aa59d758edc50261,src/main/java/trains/TrainsInMotion.java,TrainsInMotion,init,#FMLInitializationEvent#,120

Before Change


        GenericRegistry.RegisterStuff();

        //loop for registering the entities.
        cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityBogie.class, "Bogie", 3);
        cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityBogie.class, "Bogie", 3, TrainsInMotion.instance, 60, 1, true);
        cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntitySeat.class, "Seat", 4);
        cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntitySeat.class, "Seat", 4, TrainsInMotion.instance, 60, 2, true);
        int index =5;
        for (TrainRegistry train : TrainRegistry.listTrains()) {
            cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(train.trainClass, train.entityWorldName, index);

After Change



        //loop for registering the entities.
        cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityBogie.class, "Bogie", 15, TrainsInMotion.instance, 60, 1, true);
        cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntitySeat.class, "Seat", 16, TrainsInMotion.instance, 60, 2, true);
        int index =17;
        for (TrainRegistry train : TrainRegistry.listTrains()) {
            cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(train.trainClass, train.entityWorldName, index, TrainsInMotion.instance, 60, 1, true);