7a1119b6eb3582098ed3af3cb3059edd31383493,src/hfk/game/substates/ExchangeSubState.java,ExchangeSubState,update,#GameController#GameContainer#StateBasedGame#number#,99

Before Change


			} else if(in.isActionPressed(InputMap.A_EXCHANGE_DROP)){
				// drop item
				if(source.removeItem(selectedItem)){
					ctrl.dropItem(selectedItem, invLeft.getParent(), true);
					populateInventoryLists();
				}
			} else if(in.isActionPressed(InputMap.A_EXCHANGE_UNLOAD)){

After Change


			} else if(in.isActionPressed(InputMap.A_EXCHANGE_DROP)){
				// drop item
				InventoryItem removed = source.removeItem(selectedItem);
				if(removed != null) ctrl.dropItem(selectedItem, invLeft.getParent(), false);
				populateInventoryLists();
			} else if(in.isActionPressed(InputMap.A_EXCHANGE_UNLOAD)){
				// unload weapon. put ammo in left inventory