38d42a66ed306ebf32605c25893e9f29f71c0599,src/main/java/bammerbom/ultimatecore/sponge/modules/spawn/command/SetgroupspawnCommand.java,SetgroupspawnCommand,execute,#CommandSource#CommandContext#,71
Before Change
Player p = (Player) sender;
HashMap<String, Transform<World>> groupspawns = GlobalData.get(SpawnKeys.GROUP_SPAWNS).get();
groupspawns.put(group, p.getTransform());
GlobalData.offer(SpawnKeys.GROUP_SPAWNS, groupspawns);
Messages.send(p, "spawn.command.setgroupspawn.success", "%group%", group);
return CommandResult.success();
After Change
Player p = (Player) sender;
HashMap<String, SerializableTransform> groupspawns = GlobalData.get(SpawnKeys.GROUP_SPAWNS).get();
groupspawns.put(group, new SerializableTransform(p.getTransform()));
GlobalData.offer(SpawnKeys.GROUP_SPAWNS, groupspawns);
Messages.send(p, "spawn.command.setgroupspawn.success", "%group%", group);
return CommandResult.success();