b98c0b87d615f3900c62658dd88205403880e8dd,com/gamingmesh/jobs/Jobs.java,Jobs,action,#JobsPlayer#ActionInfo#Block#Entity#LivingEntity#,801

Before Change



		// Calculate income
		if (income != 0D) {
		    income = income + ((income > 0D ? income : -income) * boost.getFinal(CurrencyType.MONEY));
		    if (GconfigManager.useMinimumOveralPayment && income > 0) {
			double maxLimit = income * GconfigManager.MinimumOveralPaymentLimit;
			if (income < maxLimit) {

After Change



		// Calculate income
		if (income != 0D) {
		    income = boost.getFinalAmount(CurrencyType.MONEY, income);
		    if (GconfigManager.useMinimumOveralPayment && income > 0) {
			double maxLimit = income * GconfigManager.MinimumOveralPaymentLimit;
			if (income < maxLimit) {