fc1e578036465258bdba5d22f15977a803e9ca32,src/silvertiger/tutorial/lwjgl/graphic/ShaderProgram.java,ShaderProgram,setUniform,#number#Matrix3f#,190
Before Change
* @param value Value to set
*/
public void setUniform(int location, Matrix3f value) {
glUniformMatrix3fv(location, false, value.getBuffer());
}
/**
After Change
* @param value Value to set
*/
public void setUniform(int location, Matrix3f value) {
FloatBuffer buffer = value.getBuffer();
glUniformMatrix3fv(location, false, buffer);
MemoryUtil.memFree(buffer);
}
/**