1a1ed824c7ccf44b5fba6a572e77d436263b9ed5,oreon.engine/src/simulations/fractalworlds/FractalWorlds.java,FractalWorlds,main,#String[]#,8
Before Change
public static void main(String[] args) {
Game game = new Game(800, 600, "Fractalworlds");
game.setGui(new GUI());
game.getEngine().createWindow();
game.init();
game.getScenegraph().setTerrain(new Terrain());
game.getScenegraph().addObject(new SkySphere());
After Change
public static void main(String[] args) {
Game game = new Game();
game.setGui(new GUI());
game.getEngine().createWindow(800, 600, "Fractalworlds");
game.init();
game.getScenegraph().setTerrain(new Terrain());
game.getScenegraph().addObject(new SkySphere());