64c3c7e6d66b59bf5d4de3616b04e594bfa58bf7,propose/src/main/java/com/markjmind/propose/Detector.java,Detector,onFling,#MotionEvent#MotionEvent#number#number#,183

Before Change


            action.setAction(ActionState.FlING);
            float acceleration = pointEventX.getAcceleration();
            if(pointEventX.getAcceleration() < pointEventY.getAcceleration()){
                acceleration = pointEventY.getAcceleration();
            }

            result = fling(pointEventX, acceleration);

After Change


            float acceleration = Math.abs(pointEventX.getAcceleration());

            if(acceleration < Math.abs(pointEventY.getAcceleration())){
                acceleration = Math.abs(pointEventY.getAcceleration());
            }

            result = fling(pointEventX, acceleration);