6e27afbd955b5383782d56b06f011f66d3b615f5,ShaderEditor/src/main/java/de/markusfisch/android/shadereditor/opengl/ShaderRenderer.java,ShaderRenderer,onDrawFrame,#GL10#,158

Before Change


	@Override
	public void onDrawFrame( GL10 gl )
	{
		GLES20.glClear(
			GLES20.GL_COLOR_BUFFER_BIT |
			GLES20.GL_DEPTH_BUFFER_BIT );

		if( program == 0 )
			return;

After Change


		if( surfaceProgram == 0 ||
			program == 0 )
		{
			GLES20.glClear(
				GLES20.GL_COLOR_BUFFER_BIT |
				GLES20.GL_DEPTH_BUFFER_BIT );

			return;
		}