7dae485482552bb9d8ee00006ad3235d3d06c5a6,squidlib-util/src/main/java/squidpony/squidmath/WhirlingNoise.java,WhirlingNoise,noise,#number#number#,179

Before Change


        */
        int gi0 = (int) determine(i + determine(j)) & 15;
        int gi1 = (int) determine(i + i1 + determine(j + j1)) & 15;
        int gi2 = (int) determine(i + 1 + determine(j + 1)) & 15;

        // Calculate the contribution from the three corners
        double t0 = 0.5 - x0 * x0 - y0 * y0;

After Change


        */
        int gi0 = determine(i + determine(j)) & 15;
        int gi1 = determine(i + i1 + determine(j + j1)) & 15;
        int gi2 = determine(i + 1 + determine(j + 1)) & 15;

        // Calculate the contribution from the three corners
        double t0 = 0.5 - x0 * x0 - y0 * y0;