9c3964c98fcc6581908c83a187cdec7911dfc60b,src/haven/GameUI.java,GameUI,error,#String#,433
Before Change
private static final Resource errsfx = Resource.local().loadwait("sfx/error");
public void error(String msg) {
msg(msg, new Color(192, 0, 0), new Color(255, 0, 0));
Audio.play(errsfx);
}
public void msg(String msg) {
After Change
public void error(String msg) {
msg(msg, new Color(192, 0, 0), new Color(255, 0, 0));
long now = System.currentTimeMillis();
if(now - lasterrsfx > 100) {
Audio.play(errsfx);
lasterrsfx = now;
}
}