}
private void setArmorTonnage() {
getMech().setArmorTonnage(((Double) armorTonnage.getValue()));
armor.resetArmorPoints();
}
}
private void setArmorTonnage() {
double armorTons = Math.round(((Double) armorTonnage.getValue()) * 2) / 2.0;
getMech().setArmorTonnage(armorTons);
armor.resetArmorPoints();
}