9c3964c98fcc6581908c83a187cdec7911dfc60b,src/haven/GameUI.java,GameUI,error,#String#,433

Before Change


    private static final Resource errsfx = Resource.local().loadwait("sfx/error");
    public void error(String msg) {
	msg(msg, new Color(192, 0, 0), new Color(255, 0, 0));
	Audio.play(errsfx);
    }

    public void msg(String msg) {

After Change


    public void error(String msg) {
	msg(msg, new Color(192, 0, 0), new Color(255, 0, 0));
	long now = System.currentTimeMillis();
	if(now - lasterrsfx > 100) {
	    Audio.play(errsfx);
	    lasterrsfx = now;
	}
    }