38d42a66ed306ebf32605c25893e9f29f71c0599,src/main/java/bammerbom/ultimatecore/sponge/modules/spawn/command/SetgroupspawnCommand.java,SetgroupspawnCommand,execute,#CommandSource#CommandContext#,71

Before Change


        Player p = (Player) sender;

        HashMap<String, Transform<World>> groupspawns = GlobalData.get(SpawnKeys.GROUP_SPAWNS).get();
        groupspawns.put(group, p.getTransform());
        GlobalData.offer(SpawnKeys.GROUP_SPAWNS, groupspawns);
        Messages.send(p, "spawn.command.setgroupspawn.success", "%group%", group);
        return CommandResult.success();

After Change


        Player p = (Player) sender;

        HashMap<String, SerializableTransform> groupspawns = GlobalData.get(SpawnKeys.GROUP_SPAWNS).get();
        groupspawns.put(group, new SerializableTransform(p.getTransform()));
        GlobalData.offer(SpawnKeys.GROUP_SPAWNS, groupspawns);
        Messages.send(p, "spawn.command.setgroupspawn.success", "%group%", group);
        return CommandResult.success();