c783f0113a8d91eb183307be81dd9d799163cd99,java/org/lwjgl/opengles/ANGLETranslatedShaderSource.java,ANGLETranslatedShaderSource,glGetTranslatedShaderSourceANGLE,#number#,68
Before Change
}
public static String glGetTranslatedShaderSourceANGLE(int shader) {
int bufsize = GLES20.glGetShaderi(shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE);
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
ByteBuffer source = memAlloc(bufsize);
try {
IntBuffer length = stack.ints(0);
nglGetTranslatedShaderSourceANGLE(shader, bufsize, memAddress(length), memAddress(source));
return memUTF8(source, length.get(0));
} finally {
memFree(source);
stack.setPointer(stackPointer);
After Change
}
}
public static String glGetTranslatedShaderSourceANGLE(int shader) {
return glGetTranslatedShaderSourceANGLE(shader, GLES20.glGetShaderi(shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE));
}
/** Array version of: {@link #glGetTranslatedShaderSourceANGLE GetTranslatedShaderSourceANGLE} */