a0a68370210c3b1d6ae30da7d8b3cbe6667efadb,Base/ParticleEntity.java,ParticleEntity,setDirection,#CubeDirections#,72
Before Change
protected void setDirection(CubeDirections dir) {
//ReikaJavaLibrary.pConsole(worldObj.isRemote+": "+this.getBlockX()+":"+this.getBlockY()+":"+this.getBlockZ());
this.setLocationAndAngles(this.getBlockX()+0.5, this.getBlockY()+0.5, this.getBlockZ()+0.5, 0, 0);
motionX = dir.directionX*this.getSpeed();
motionY = 0;
motionZ = dir.directionZ*this.getSpeed();
After Change
protected void setDirection(CubeDirections dir, boolean setPos) {
//ReikaJavaLibrary.pConsole(worldObj.isRemote+": "+this.getBlockX()+":"+this.getBlockY()+":"+this.getBlockZ());
if (setPos)
this.setLocationAndAngles(this.getBlockX()+0.5, this.getBlockY()+0.5, this.getBlockZ()+0.5, 0, 0);
motionX = dir.directionX*this.getSpeed();
motionY = 0;
motionZ = dir.directionZ*this.getSpeed();