fc1e578036465258bdba5d22f15977a803e9ca32,src/silvertiger/tutorial/lwjgl/graphic/ShaderProgram.java,ShaderProgram,setUniform,#number#Matrix3f#,190

Before Change


     * @param value    Value to set
     */
    public void setUniform(int location, Matrix3f value) {
        glUniformMatrix3fv(location, false, value.getBuffer());
    }

    /**

After Change


     * @param value    Value to set
     */
    public void setUniform(int location, Matrix3f value) {
        FloatBuffer buffer = value.getBuffer();
        glUniformMatrix3fv(location, false, buffer);
        MemoryUtil.memFree(buffer);
    }

    /**